The fair question everyone asks first. The answer is not that we are lazy. Archadia has no personal match import today.
Archadia does not currently import your personal Fortnite matches. Epic's Data API exposes aggregate island metrics, not the personal record of your last fight.
What does exist is season level and lifetime totals through an unofficial route, and it is unreliable and spotty. It goes stale, it drops modes, it disagrees with itself between sites, and it can stop returning your account with no warning. Building coaching on top of that would mean your coach quietly going blind on random nights.
So you log. Twenty seconds after a session, by quick entry or by uploading the scoreboard, and the read is built on numbers that are actually yours.
A lifetime K/D is an average of a thousand different nights. It cannot say that you die on the third rotation, that your accuracy falls off after ninety minutes, or that you take worse fights when you are behind.
This coaching uses the match records you supply. Island aggregates are not a substitute for those records.
Where you dropped and why, how the squad was communicating, what you were trying to do in the fight, whether you felt sharp or tilted. Those are the inputs your coach leans on hardest. Archadia asks you to report that context rather than infer it from aggregate totals.
Manual entry, quick entry, or upload the end of match scoreboard and we pull the numbers off the image. Archadia does not save the original scoreboard image. An AI service reads it; the numbers it reads and duplicate-detection fingerprints are kept.
A session of matches takes a couple of minutes, and the logging itself is free forever on Survivor, along with your stat review, your coach match and your player card.
We will use it for what it covers, and it would still only fill in the numbers half. The rest of the read stays a conversation between you and your coach.
No ads, ever. Survivor is free forever, no card. Cancel any time, your record stays yours.