- Do I have to change how I play?
- No. Play your game, log the match, the read does the rest.
- Can I buy a coach?
- No. Paying deepens the relationship, never the roster.
- What happens to my match screenshots?
- The numbers are read from the image and the image is discarded. Never stored.
- Which games?
- Fortnite only at launch. Nothing else is promised until it is real.
- Are there ads?
- No ads, ever, on any tier. Subscriptions are the only way we make money, which is why the free tier stays honest instead of becoming inventory.
- What do I actually get for free?
- Your read, match logging up to fifteen a day, the Chronicle, your ArcCores and player card, the Forge drills, three Shadow reads, direct messages in the Guild Hall, and every coach's real voice.
- How does a coach decide what to work on?
- Each one reads one stat harder than the rest. Skythoth lives on accuracy, Vorkhem on the damage you took, Sigra on the damage you dealt, Idunet on assists and reboots. The log marks that field in their colour so you always know what they are measuring.
- Will a coach just tell me I played well?
- No. You can set how blunt, how detailed and how fast they are, but the dials change the delivery, never the verdict. None of them flatter.
- Do I have to pay to hear them?
- No. Every coach speaks in their own voice on every tier, including free. Turn the mic off and they go quiet, that is the only switch.
- Can I spend what I earn?
- Yes. ArcCores is spent at the Exchange on card frames, nameplates, titles, room themes and forge finishes. Nothing there is bought with money, and nothing there is a coach.
- What is the binder?
- A trading binder in the Archive. Each coach card slots in when you attune with that coach, so the collection is a record of play. A second binder sits beside it for Emberlings, the eighteen mini bosses, two carried by each coach, fought at the Trials.
- How do I unlock the fancy card art?
- By sitting with a coach and logging matches. A coach room backdrop opens at Known, and their plate at Trusted. Bond is earned, never sold.
- What is there to fight?
- Two things. Emberlings are the mini bosses, eighteen of them, two carried by each coach, and you meet them at the Trials. The main bosses are bigger and arrive with the chapters, ArcBot first.
- What is the furthest you can take a coach?
- Apotheosis. Master everything a coach measures and your player card wears their full print, the Apotheosis of the thing they read. It can also slip if you stop showing up.